Don't worry, I've got you covered with Batch Genesis 2 Map Transfer to Base UV. The bonus script Batch Genesis 2 Map Transfer to Base UV, will let you convert all the other UVs. The Map Transfer, is a tool that is included with DAZ STudio 4. It is a handy little program that converts textures files from one UV format to another. But after you have done the conversion you still need to assign these textures to the surface properties, and change the UV Setting, and create a new Material Preset.... The Batch Genesis 2 Map Transer to Base UV, let's you setup: 1) Where you want the converted texture files will be written to. 2) Where the Create Material Preset .duf files will be written to. 3) What Material Preset .DUF files to convert. Once you have made these decisions, and press the 'Convert the files' button, this scripts loops thru each Material Preset files listed. As each Material Preset file is loaded, the Map Transfer tool is started, waiting for you to press the Apply button. That is your only interaction for each file that is needed. After you have converted your Material Presets and textures to the Base Male or Female UV, you can then use the Batch Convert Material Presets G2M to Genesis or Batch Convert Material Presets G2F to Genesis to make the textures available to Genesis thru Material Presets.


Required:
Victoria 6 and Michael 6 UVs for Genesis
Genesis 2 Male and Female Base UVs for Genesis
Compatible 3D Figures
Genesis, Victoria 6, Michael 6, Genesis 2 Male, Genesis 2 Female
Compatible 3D Software
DAZ Studio 4.6
Features
- Batch Convert Genesis 2 to Genesis: (.DSE)
- Batch G2 to Genesis Materials
- Batch G2 Map Transfer
- 18 Map Transfer resource files
- 2 Scene files Used by Map Transfer